Last night I posted a webcontrol that I wrote to my website that makes life more difficult for spammers. It's a substitute for hyperlink control in ASP.NET named the obscure hyperlink control
One of the ways that spammers get email addresses is that they have programs that spider the web, looking for email addresses embedded in webpages. They target forum based sites because people are more likely to leave their email addresses there. This has caused people to start leaving their email addresses in cryptic formats (for example: me {at} mydomain.com). I find these techniques annoying as an end user trying to contact someone, but I also have to believe that spammers have caught on and look for variants with the word "at" in them. The obscure hyperlink control can be used for any hyperlink, mailto or http. Besides thwarting spammers, another use of the control would be to link to an objectionable site without contributing to its search engine rank.
What the obscure hyperlink control does is scrambles (note - I'm not saying encrypt) the hyperlink when the page is being created on the webserver using a random technique. An scrambled example of my email address is 'mcstiostucoe@ipolamit:hldnnorascae.o'. You can see a functioning example here. A matching javascript function is added to the webpage that unscrambles the hyperlink when the user clicks on it. When you view the source of the webpage, the link is removed, and an onClick handler is added to the hyperlink. Nowhere will you see the text of the hyperlink. It is present in the onClick handler, but it is not very legible. The Url is not stored in Viewstate, so it can't be taken from there, either.
Here are pros & cons of this control: Pros:
- Easy to use (works exactly the same as the existing hyperlink control)
- The hyperlink information is not in the href attribute, but in the onClick (an area that spammers don't always pay atttention to)
- The diversity of scrambling algorithms makes it difficult for spammers to target a specific implementation
- Doesn't require a lot of server resources
Cons:
- Doesn't completely prevent spammers from getting email addresses. A determined spammer could reverse engineer the control. This is just adds a roadblock for spammers.
- Requires that the user's browser supports javascript and that it is enabled.
- Limited number of scrambling algorithms. Right now there are 5. If this fills a need, I intend to add more, but it will still be a finite number.
Visual Studio 2003 stores Reference paths for projects in the .User file. Not in the csproj file. I can't see why they wanted to store that information in a separate file. The settings pertain only to the specific project. Anyway, if your application's build is dependant upon having the reference paths set, make sure you are adding the .User files to your source control system. The csproj file is not enough.
Normally you can find the .User file in the same directory as the project file... Unless it is a web application/service. Then you will find the file in the VSWebCache folder. Which makes it very difficult to put that file under source control. I don't see a good solution to this problem. Maybe porting the build to use NAnt. Although that would be burdensome if we just wanted to debug the project.
I guess the best solution is to architect your project so that it isn't dependant on a reference path.

Nowadays there is a lot of discussion about TDD (Test Driven Development). While I think that anything that forces developers to pay more attention to testing their code is a good thing, I am not convinced that TDD is going to reduce my defect rate. My methodology is to write the code for a problem, document it, ruggedize (add range checks, errorhandling, and verify that resources will always be released), and then write unit tests.
When I talk about unit tests to developers, with the goal of trying to get them to place their unit tests in a unit testing framework like nUnit, there is a tendency for them to balk. "You want me to spend time writing code that an end user will never run" (read - Can I bill for that?), or "That would mean we'd have to start managing our previously disposable test harness code" (read - That means if I change my interface, the test code won't compile), or "Who is going to test the test code?" (read - I'm skeptical this will work and I'm trying to get out of doing this)
My experience with the three projects I've implemented full unit testing is that it is well worth the effort. Obviously, there is going to be more overhead when building the first version. However, it has saved me tremendous time when deploying the 2nd, 3rd, 4th.... time. Not only am I able to test the new features quickly, I can run the entire battery to make sure that I didn't break something when adding a new feature.
There is a utility called "Reflector Graph" that writes test skeletons for you. It is an addin to reflector. To generate a test skeleton, make sure you add the addin to reflector. Find the class you want to create a test for; right click and select Code Generation. On the drop down, select which type of object you are interested in.
I've given a introductory talk on Code Access Security a few times now. As I'm showing all the pieces from an administrative point of view (Code Groups, PermissionSets), and I go to create a code group, there is an option in the wizard that allows you to import the settings from an XML file. People listening to my talk always, without fail, ask, "How can I generate that XML file". It's fustrating, because there is no clear way to do. No menu option, no command line utility. I alway mean to research how to do it, but never seem to find the time. A couple of nights ago, I looked into it. It turns out on each PermissionSet, or CodeGroup, there is a ToXml method. Since it appears the only way to get the XML is using that method, I wrote a utility that will export the XML to a file. You can download it here.

Arg!! Serves me right for not reading the documentation and assuming the way a component works. I have a test framework that I use to generate random data when running unit tests on the data layer. I don't care what the data looks like as long as data is in fact saved. I use Random.Next to get a value that I use for a variety of purposes: Getting a letter, a number, or a boolean value. To get a random boolean value, I was using this code:System.Random r = new Random();
bool tstResult = r.Next(0,1) ==0 ? true : false; The problem is that Random.Next will return a value >= the first parameter and < the second parameter. So you can see that my routine always returns true. I had assumed that the arguments were the range of numbers you were interested in.
There are a lot of areas in the .NET framework that I haven't paid attention to because I don't have come across a need for a particular area (the WMI stuff) and/or the area looked somewhat complicated. In the XML Serialization engine, there is support for "Overrides". The serialization that I had done to date had worked fine, so I glossed over these objects when I was doing research.
I've written a data layer for my current project. It's a pretty robust data layer if I do say so myself. It has support for parent/child relationships, data transactions, delay loading, cascading deletes, exports to datasets and it's fully generated using a code generator (MyGeneration).... It's really the Cadillac of data layers.
When an object is serialized, I prevent the serialization of child objects by adding the [XMLIgnore] attribute to the child collection properties. I do this for performance and size reasons. Because the data layer is delay loaded, the collection might not be populated yet, causing tremendous database activity when a developer decides to serialize the object. Also, if you serialize an object high in the hierarchy, you would end up getting a hugely sized piece of XML. The children of the children of the children would be included in the document. After patting myself on the back for writing a fully featured, lightweight, fast and consistent data layer quickly with relatively few defects, the need came down for the objects to include all of their children in special circumstances... But only select child objects, not all.
I gave this some thought over the weekend and resigned myself to the fact that I was going to have to write some specialized method that serialized each object individually and then molded all the results into one big XML document. After doing some more reading, I came across the XmlAttributeOverrides object. This object allows you to selectively override XML serialization attributes that you set for specific properties. Using this object, I created a serializer, told it which additional properties I wanted serialized, and BAM!.. Done. //Set up overrides
XmlAttributeOverrides overrides = new XmlAttributeOverrides();
//ChildItems
XmlAttributes dontIgnore = new XmlAttributes();
dontIgnore.XmlIgnore=false;
overrides.Add(typeof(ParentObject),"ChildItems",dontIgnore);
XmlSerializer xs = new XmlSerializer(typeof(ParentObject),overrides);
I was troubleshooting some versioning problems we were having with a built; checking versions, strong name, modified dates... One of the assemblies I came across had an assemblyversion of 0.0.0.0 . I thought that was kind of funny, normally you see files with 1.0.0.0 or 0.9.0.0 or 1.0.12424.53264 . After researching it, the reason this assembly had zeros for the version is because the developer removed AssemblyInfo.cs from the project. This caused the assembly to be built without the AssemblyVersion attribute, leaving it with the default 0.0.0.0 version.
Just an interesting observation that I found when looking at some code using reflector. If you have a switch statement on a string, and there is a small set of cases, (<~10), the switch is changed to a series of if/else statements. If your list is more than 10, it creates a hashtable, and inserts all the strings. Then using the expression value it find the index of the value in the hashtable and uses that as its key. I'm sure this is done for a performance reason, but I couldn't speculate as to what it was. By looking at this, it would seem to be that it is best to use enumerations, rather than hardcoded strings wherever possible.Decompiled Switch statement with 5 cases public string SelectILTest5(string input)
{
string text2;
if ((text2 = input) != null)
{
text2 = string.IsInterned(text2);
if (text2 != "a1")
{
if (text2 == "a2")
{
return "a2";
}
if (text2 == "a3")
{
return "a3";
}
if (text2 == "a4")
{
return "a4";
}
if (text2 == "a5")
{
return "a5";
}
}
else
{
return "a1";
}
}
return "";
}Decompiled Switch statement with 15 cases(C#)
public string SelectILTest15(string input)
{
switch (input)
{
case "a1":
{
return "a1";
}
case "a2":
{
return "a2";
}
case "a3":
{
return "a3";
}
case "a4":
{
return "a4";
}
case "a5":
{
return "a5";
}
case "a6":
{
return "a6";
}
case "a7":
{
return "a7";
}
case "a8":
{
return "a8";
}
case "a9":
{
return "a9";
}
case "a10":
{
return "a10";
}
case "a11":
{
return "a11";
}
case "a12":
{
return "a12";
}
case "a13":
{
return "a13";
}
case "a14":
{
return "a14";
}
case "a15":
{
return "a15";
}
}
return "";
}Decompiled Switch statement with 15 cases (IL)
.method public hidebysig instance string SelectILTest15(string input) cil managed
{
// Code Size: 524 byte(s)
.maxstack 4
.locals init (
string text1,
object obj1)
L_0000: volatile
L_0002: ldsfld [mscorlib]System.Collections.Hashtable <PrivateImplementationDetails>::$$method0x6000015-1
L_0007: brtrue L_0124
L_000c: ldc.i4.s 30
L_000e: ldc.r4 0.5
L_0013: newobj instance void [mscorlib]System.Collections.Hashtable::.ctor(int32, float32)
L_0018: dup
L_0019: ldstr "a1"
L_001e: ldc.i4.0
L_001f: box int32
L_0024: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_0029: dup
L_002a: ldstr "a2"
L_002f: ldc.i4.1
L_0030: box int32
L_0035: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_003a: dup
L_003b: ldstr "a3"
L_0040: ldc.i4.2
L_0041: box int32
L_0046: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_004b: dup
L_004c: ldstr "a4"
L_0051: ldc.i4.3
L_0052: box int32
L_0057: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_005c: dup
L_005d: ldstr "a5"
L_0062: ldc.i4.4
L_0063: box int32
L_0068: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_006d: dup
L_006e: ldstr "a6"
L_0073: ldc.i4.5
L_0074: box int32
L_0079: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_007e: dup
L_007f: ldstr "a7"
L_0084: ldc.i4.6
L_0085: box int32
L_008a: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_008f: dup
L_0090: ldstr "a8"
L_0095: ldc.i4.7
L_0096: box int32
L_009b: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00a0: dup
L_00a1: ldstr "a9"
L_00a6: ldc.i4.8
L_00a7: box int32
L_00ac: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00b1: dup
L_00b2: ldstr "a10"
L_00b7: ldc.i4.s 9
L_00b9: box int32
L_00be: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00c3: dup
L_00c4: ldstr "a11"
L_00c9: ldc.i4.s 10
L_00cb: box int32
L_00d0: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00d5: dup
L_00d6: ldstr "a12"
L_00db: ldc.i4.s 11
L_00dd: box int32
L_00e2: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00e7: dup
L_00e8: ldstr "a13"
L_00ed: ldc.i4.s 12
L_00ef: box int32
L_00f4: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_00f9: dup
L_00fa: ldstr "a14"
L_00ff: ldc.i4.s 13
L_0101: box int32
L_0106: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_010b: dup
L_010c: ldstr "a15"
L_0111: ldc.i4.s 14
L_0113: box int32
L_0118: call instance void [mscorlib]System.Collections.Hashtable::Add(object, object)
L_011d: volatile
L_011f: stsfld [mscorlib]System.Collections.Hashtable <PrivateImplementationDetails>::$$method0x6000015-1
L_0124: ldarg.1
L_0125: dup
L_0126: stloc.1
L_0127: brfalse L_0202
L_012c: volatile
L_012e: ldsfld [mscorlib]System.Collections.Hashtable <PrivateImplementationDetails>::$$method0x6000015-1
L_0133: ldloc.1
L_0134: call instance object [mscorlib]System.Collections.Hashtable::get_Item(object)
L_0139: dup
L_013a: stloc.1
L_013b: brfalse L_0202
L_0140: ldloc.1
L_0141: unbox int32
L_0146: ldind.i4
L_0147: switch (L_018a, L_0192, L_019a, L_01a2, L_01aa, L_01b2, L_01ba, L_01c2, L_01ca, L_01d2, L_01da, L_01e2, L_01ea, L_01f2, L_01fa)
L_0188: br.s L_0202
L_018a: ldstr "a1"
L_018f: stloc.0
L_0190: br.s L_020a
L_0192: ldstr "a2"
L_0197: stloc.0
L_0198: br.s L_020a
L_019a: ldstr "a3"
L_019f: stloc.0
L_01a0: br.s L_020a
L_01a2: ldstr "a4"
L_01a7: stloc.0
L_01a8: br.s L_020a
L_01aa: ldstr "a5"
L_01af: stloc.0
L_01b0: br.s L_020a
L_01b2: ldstr "a6"
L_01b7: stloc.0
L_01b8: br.s L_020a
L_01ba: ldstr "a7"
L_01bf: stloc.0
L_01c0: br.s L_020a
L_01c2: ldstr "a8"
L_01c7: stloc.0
L_01c8: br.s L_020a
L_01ca: ldstr "a9"
L_01cf: stloc.0
L_01d0: br.s L_020a
L_01d2: ldstr "a10"
L_01d7: stloc.0
L_01d8: br.s L_020a
L_01da: ldstr "a11"
L_01df: stloc.0
L_01e0: br.s L_020a
L_01e2: ldstr "a12"
L_01e7: stloc.0
L_01e8: br.s L_020a
L_01ea: ldstr "a13"
L_01ef: stloc.0
L_01f0: br.s L_020a
L_01f2: ldstr "a14"
L_01f7: stloc.0
L_01f8: br.s L_020a
L_01fa: ldstr "a15"
L_01ff: stloc.0
L_0200: br.s L_020a
L_0202: ldstr ""
L_0207: stloc.0
L_0208: br.s L_020a
L_020a: ldloc.0
L_020b: ret
}
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